Sunday, August 4, 2019

PoE Crafting Vendor Recipes

The following vendor recipes add or remove modifiers on items.
Result Recipes Notes
Magic Boots with 10% increased Movement Speed ×1
  • White Boots ×1
  • Any rarity Quicksilver Flask x1
  • 1× Orb of Augmentation(An Orb of Augmentation is a poe currency item that can be used to enhance a piece of magic equipment with an additional random affix. This can only be used on an item with one affix, since magic items can have at most one prefix and one suffix.)
The sockets may change, but the base boot type will not.
Magic Boots with (X+5)% increased Movement Speed ×1
  • Magic or Rare Boots with +X% Movement Speed ×1
  • Any rarity Quicksilver Flask x1
  • 1× Orb of Augmentation
The sockets may change, but the base boot type will not. This can be repeated up to 30% (Cheetah's).
Weapon with x added damage×1
  • Weapon ×1 or Weapon with x added damage ×1
  • Orb of Augmentation ×1
  • Granite Flask ×1 (Physical Damage) or Ruby Flask ×1 (Fire Damage) or Sapphire Flask ×1 (Cold Damage) or Topaz Flask ×1 (Lightning Damage)
Can be used on the same item multiple times. If used on magic or rare weapons, recipe will remove mods of other types, and turns the item magic if it was rare. If you use a weapon without any added damage mod, or with added damage mod of the highest tier (Flaring for added physical damage), the resulting weapon will have added damage of the lowest possible tier. If you attempt to use a weapon with added damage mod of the tier second to highest (Tempered for added physical damage), the recipe will fail.
Ring or amulet with +x to Chaos Resistance ×1
  • Ring or amulet ×1
  • Orb of Augmentation ×1
  • Amethyst Flask ×1
Works on magic and rare rings or amulets that already have an explicit added chaos resistance mod. It will remove explicit mods of other types when you do it. Value obtained may be capped depending on the original jewel tier.
Weapon with +1 to level of Lightning/Fire/Cold Gems in this item x 1
  • Magic Sceptre/Wand x1
  • Ruby Ring (for +1 to Fire Gems) or Topaz Ring (for +1 to Lightning Gems) or Sapphire Ring (for +1 to Cold Gems)
  • Orb of Alteration ×1
The weapon has to be magic. The rings can have any rarity.
Weapon with +1 to level of Chaos Gems in this item x 1
  • Magic Wand x1
  • Any Chaos Gem
The resulting weapon does NOT sell for Alchemy Shard, only Alteration Shard
Weapon with (40 to 69%) Increased Physical Damage x 1
  • Weapon x 1
  • Blue or Rare Rustic Sash x 1
  • Blacksmith's Whetstone x 1
Weapon may be any rarity, recipe always makes a magic (Blue) item. The rarity and ilevel of the Rustic Sashdetermines the % roll: Magic (Blue) the "Heavy" mod (40-49%) and rare (Yellow) the "Serrated" mod (50-69%).
Weapon with (10 to 29%) Increased Spell Damage x 1
  • Dagger/Sceptre/Staff/Wand x 1
  • Blue, Rare or Unique Chain Belt x 1
  • Blacksmith's Whetstone x 1
Weapon may be any rarity, recipe always makes a magic (Blue) item. The rarity and ilevel of the Chain Beltdetermines the % roll: Magic (Blue) the "Apprentice's" mod (10-19%), rare (Yellow) the "Adept's" mod (20-29%), unique (Orange) the "Scholar's" mod (45-59%).
Helmet with +1 to Level of Minion Gems in this item x 1
  • Magic (Blue) helmet x 1
  • Orb of Alteration x 1
  • Life Flask with the suffix "of Animation" x 1
The helmet must be magic.